Jul 15, 2010 - Feral by Night Addons. Supported Game Versions. Boss Mod temporary disabled for debugging - Ability damage updated. Feral by Night Addons. Download Latest File File. Overview File Image Issues Source Localization.
Gameplay & Rotations Stat priority: Hit → Expertise → Armor Penetration → Strength → Critical → Agility → Haste → Attack Power You need 8% of Hit Rating. Simple opener and rotation: Diseases are refreshed with your Pestilence thanks to our Glyphs. Unfortunately, Blood Death Knight doesn’t shine until he has 90% Armor Penetration (+10% Talents). – Is used few seconds before the encounter, or when changing phase. Using it in while doing your combo will cause a DPS loss and a combo break.
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The summons copy your Hit, Attack Power, and Haste at the moment of summoning – remember that. – is used on cooldown on the top DPS of the raid.
Feral Druid PvE DPS Rotation - 8.1 Below is our guide for prioritizing your Feral Druid abilities optimally. This should help give you a basic understanding of what to do and what's most important to focus on. Keep in mind that simply following this (or any other) rotation guide will not guarantee you to be amazing at DPS.
How aggressively you execute the rotation, how fast and intelligently you react in encounters, your FPS, latency, etc. Play a large part in the end-result of your performance. We encourage you to really focus on those things and perfect this rotation if you're very performance-focused.
Single Target Rotation Combo Point Builders: Follow this priority to generate Combo Points. • to maintain the DoT at all times. • to maintain the DoT at all times if is selected. • to build CP. Finishing Moves: Follow this priority to spend Combo Points. • to refresh when target at 25% health.
• with 5 CP to dump excess CP. If you are using, then you should save your proc until you have 5 Combo Points and then cast a to activate. Consume the buff on a Finishing Move and a. AoE Rotation • to maintain the DoT. • to maintain the DoT on as many targets as possible. • to maintain the DoT on as many targets as possible. • when available (if selected).
• to build CP with 9+ targets. If you are using, then you should save your proc until you have 5 Combo Points and then cast a to activate. Consume the buff on a Finishing Move and a. Effective Cooldowns These are effective cooldowns to try and incorporate in each encounter. • Use on cooldown and right after when possible. • Use on every cooldown, but spend any Energy above 30 first. Try to refresh your Bleeds while is active.
• Use on every cooldown for additional damage (if selected). • Use at 0 CP and follow with a 5 CP Finishing Move (if selected).